public class SimpleTreeMapPainter extends AbstractTreeMapPainter
AbstractTreeMapPainter
that has default
colors for everything.BYTES_PER_FLOAT, logger
Constructor and Description |
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SimpleTreeMapPainter() |
Modifier and Type | Method and Description |
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void |
dispose(javax.media.opengl.GLContext context) |
float[] |
getBorderColor() |
float[] |
getLeafColor() |
float[] |
getSelectedLeafColor() |
float[] |
getSelectedTitleBackgroundColor() |
Color |
getTextColor() |
Font |
getTextFont() |
float[] |
getTitleBorderColor() |
Color |
getTitleColor() |
Font |
getTitleFont() |
void |
setBorderColor(float[] borderColor) |
void |
setLeafColor(float[] leafColor) |
void |
setSelectedLeafColor(float[] selectedLeafColor) |
void |
setSelectedTitleBackgroundColor(float[] selectedTitleBackgroundColor) |
void |
setTextColor(Color textColor) |
void |
setTextFont(Font textFont) |
void |
setTitleBorderColor(float[] titleBorderColor) |
void |
setTitleColor(Color titleColor) |
void |
setTitleFont(Font titleFont) |
getLeafAt, getTreeMapData, getTreeMapLayout, paintTo, setLayout, setTreeMapData
isAlphaBlend, isLineSmooth, isPointSmooth, paintTo, setAlphaBlend, setLineSmooth, setPointSmooth
paintTo
dispose, isDisposed, isVisible, paintTo, setErrorHandling, setLookAndFeel, setVisible
public float[] getBorderColor()
public void setBorderColor(float[] borderColor)
public Color getTitleColor()
public void setTitleColor(Color titleColor)
public float[] getTitleBorderColor()
public void setTitleBorderColor(float[] titleBorderColor)
public float[] getSelectedTitleBackgroundColor()
public void setSelectedTitleBackgroundColor(float[] selectedTitleBackgroundColor)
public float[] getLeafColor()
public void setLeafColor(float[] leafColor)
public float[] getSelectedLeafColor()
public void setSelectedLeafColor(float[] selectedLeafColor)
public Color getTextColor()
public void setTextColor(Color textColor)
public Font getTitleFont()
public void setTitleFont(Font titleFont)
public Font getTextFont()
public void setTextFont(Font textFont)
public void dispose(javax.media.opengl.GLContext context)
dispose
in class AbstractTreeMapPainter
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