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Texture
subclasses.
See:
Description
Interface Summary | |
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ByteTextureProjected2D.MutatorByte2D | |
FloatTextureProjected2D.MutatorFloat2D | |
ShortTextureProjected2D.MutatorShort2D |
Class Summary | |
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ByteTextureProjected2D | A texture class which stores 8 bit integer values (uncapped). |
ByteTextureProjected2D.SetDataMutator | |
ColorTextureProjected2D | A texture class which stores 4 channel RGBA colors. |
ColorTextureProjected2D.SetDataMutator | |
ColorTextureProjected2D.SetDataMutatorGrayscale | |
FloatTextureProjected2D | A texture class which stores 32 bit fixed point values (uncapped). |
FloatTextureProjected2D.SetDataMutator | |
LuminanceTextureProjected2D | A texture class which stores 16 bit fixed point greyscale values (capped from 0 to 1). |
ShortTextureProjected2D | A texture class which stores 16 bit integer values (uncapped). |
ShortTextureProjected2D.SetDataMutator | |
TextureProjected2D |
Extensions to the basic Texture
subclasses.
Because OpenGL implementations often have a maximum texture size, this package
provide Glimpse texture wrappers which automatically break themselves up
into smaller OpenGL textures if they are too large to be loaded onto the graphics card as a single.
The package also provides textures with the ability to project themselves into non-rectangular
shapes.
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