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See:
Description
Interface Summary | |
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GLFloatBuffer.Mutator | |
GLFloatBuffer2D.IndexedMutator |
Class Summary | |
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GLFloatBuffer | |
GLFloatBuffer2D |
Enum Summary | |
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GLVertexAttribute | According to NVIDIA: "GLSL attempts to eliminate aliasing of vertex attributes but this is integral to NVIDIA's hardware approach and necessary for maintaining compatibility with existing OpenGL applications that NVIDIA customers rely on. |
Vertex buffers and GL attribute handling utilities.
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