Uses of Interface
com.metsci.glimpse.gl.texture.Texture

Packages that use Texture
com.metsci.glimpse.gl.texture Wrapper classes for working with OpenGL textures inside a GlimpsePainter
com.metsci.glimpse.painter.texture Painters which display data contained in OpenGL textures, including 2D heat maps and images. 
com.metsci.glimpse.support.texture Extensions to the basic Texture subclasses. 
 

Uses of Texture in com.metsci.glimpse.gl.texture
 

Subinterfaces of Texture in com.metsci.glimpse.gl.texture
 interface DrawableTexture
          A marker interface indicating that the Texture is able to draw itself given a GL handle.
 

Classes in com.metsci.glimpse.gl.texture that implement Texture
 class AbstractTexture
          An abstract Texture implementation which wraps an OpenGL integer texture handle but makes no assumptions about the data types stored in the texture.
 class ColorTexture1D
           
 class FloatTexture1D
          A one dimensional texture storing float values.
 class FloatTexture2D
          A two dimensional texture storing float values.
 

Uses of Texture in com.metsci.glimpse.painter.texture
 

Methods in com.metsci.glimpse.painter.texture with parameters of type Texture
 void ShadedTexturePainter.addNonDrawableTexture(Texture texture)
           
 void ShadedTexturePainter.addNonDrawableTexture(Texture texture, int textureUnit)
           
 void ShadedTexturePainter.removeNonDrawableTexture(Texture texture)
           
 

Uses of Texture in com.metsci.glimpse.support.texture
 

Classes in com.metsci.glimpse.support.texture that implement Texture
 class ByteTextureProjected2D
          A texture class which stores 8 bit integer values (uncapped).
 class ColorTextureProjected2D
          A texture class which stores 4 channel RGBA colors.
 class FloatTextureProjected2D
          A texture class which stores 32 bit fixed point values (uncapped).
 class LuminanceTextureProjected2D
          A texture class which stores 16 bit fixed point greyscale values (capped from 0 to 1).
 class ShortTextureProjected2D
          A texture class which stores 16 bit integer values (uncapped).
 class TextureProjected2D
           
 



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