Package | Description |
---|---|
com.metsci.glimpse.axis.tagged.shader |
Shader implementations specific to tagged axes.
|
com.metsci.glimpse.gl.shader |
Grammar for parsing GLSL files and programmatically identifying
and setting uniform variables.
|
com.metsci.glimpse.gl.shader.grammar | |
com.metsci.glimpse.painter.shape |
Painters which draw basic geometric shapes: line segments, points, and polygons.
|
com.metsci.glimpse.painter.texture |
Painters which display data contained in OpenGL textures, including
2D heat maps and images.
|
com.metsci.glimpse.support.atlas.shader | |
com.metsci.glimpse.support.shader | |
com.metsci.glimpse.support.shader.geometry |
Class and Description |
---|
Shader
A wrapper for an OpenGL geometry, vertex, or fragment shader.
|
ShaderSource |
Class and Description |
---|
Pipeline
A structure wrapping a set of three OpenGL shaders (a geometry
shader, a vertex shader, and a fragment shader) into a complete
rendering pipeline.
|
Shader
A wrapper for an OpenGL geometry, vertex, or fragment shader.
|
ShaderArg
A wrapper for a shader variable declared in an GLSL source file.
|
ShaderArgInOut |
ShaderArgQualifier |
ShaderArgType |
ShaderSource |
ShaderType |
Class and Description |
---|
ShaderArg
A wrapper for a shader variable declared in an GLSL source file.
|
ShaderArgInOut |
ShaderArgQualifier |
ShaderArgType |
Class and Description |
---|
Pipeline
A structure wrapping a set of three OpenGL shaders (a geometry
shader, a vertex shader, and a fragment shader) into a complete
rendering pipeline.
|
Class and Description |
---|
Pipeline
A structure wrapping a set of three OpenGL shaders (a geometry
shader, a vertex shader, and a fragment shader) into a complete
rendering pipeline.
|
Class and Description |
---|
Shader
A wrapper for an OpenGL geometry, vertex, or fragment shader.
|
Class and Description |
---|
Shader
A wrapper for an OpenGL geometry, vertex, or fragment shader.
|
Class and Description |
---|
Shader
A wrapper for an OpenGL geometry, vertex, or fragment shader.
|
ShaderSource |
ShaderType |
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