Uses of Class
com.metsci.glimpse.core.support.texture.TextureProjected2D
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Packages that use TextureProjected2D Package Description com.metsci.glimpse.core.canvas Heavy weight canvases on which all Glimpse rendering is performed.com.metsci.glimpse.core.gl Texture, shader, frame buffer, vertex buffer, and other general OpenGL utility classes.com.metsci.glimpse.core.painter.info Painters which draw informational overlays.com.metsci.glimpse.core.support.texture Extensions to the basicTexturesubclasses. -
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Uses of TextureProjected2D in com.metsci.glimpse.core.canvas
Methods in com.metsci.glimpse.core.canvas that return TextureProjected2D Modifier and Type Method Description TextureProjected2DFBOGlimpseCanvas. getProjectedTexture() -
Uses of TextureProjected2D in com.metsci.glimpse.core.gl
Methods in com.metsci.glimpse.core.gl that return TextureProjected2D Modifier and Type Method Description TextureProjected2DGLSimpleFrameBufferObject. getGlimpseTexture()Deprecated. -
Uses of TextureProjected2D in com.metsci.glimpse.core.painter.info
Methods in com.metsci.glimpse.core.painter.info with parameters of type TextureProjected2D Modifier and Type Method Description voidCursorTextZPainter. setTexture(TextureProjected2D texture) -
Uses of TextureProjected2D in com.metsci.glimpse.core.support.texture
Subclasses of TextureProjected2D in com.metsci.glimpse.core.support.texture Modifier and Type Class Description classByteTextureProjected2DA texture class which stores 8 bit integer values (uncapped).classColorTextureProjected2DA texture class which stores 4 channel RGBA colors.classExternalTextureProjected2DA wrapper around an OpenGL texture handle which is being handled (allocated, freed, drawn into, data loaded onto, etc...) by another class.classFloat16TextureProjected2DA texture class which stores 16 bit fixed point greyscale values (capped from 0 to 1).classFloatTextureProjected2DA texture class which stores 32 bit fixed point values (uncapped).classRGBATextureProjected2DA texture class which stores 4 channel RGBA colors.classRGBTextureProjected2DA texture class which stores 3 channel RGB colors.classShortTextureProjected2DA texture class which stores 16 bit integer values (uncapped).
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